Learning to Adapt the Trotting Gait of the Solo Quadruped
Résumé
Predefined gait patterns for quadruped locomotion can hardly be optimal in all situations with regard to stability, cost of transport and velocity tracking error. Hence, in this work, we tackle the challenge of adapting a predefined trotting gait, implemented in the model-based controller of Solo, to optimize both energy consumption and velocity tracking. To this end, we propose a model-free reinforcement learning method for adapting the timings of the contact/swing phases for each foot. The learned agent augments a control pipeline that was previously developed for the Solo robot. We also propose to use a self-attention mechanism over the history of states in order to extract useful information for adapting the gait. Through a comprehensive set of experiments, we demonstrate how, compared to the nominal gait, our method significantly reduces energy consumption, better tracks the desired velocity, and makes it possible to reach higher speeds. A video of the method is found at https://youtu.be/ykbDUyASXs4.
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